Blender + Freestyle = The perfect tool!

Tonight I’ve tried Blender build with Freestyle included (you can find it here) and I was amazed at the boost it brought to my toon shading technique.
Here’s an image of what I’ve got after messing up with Freestyle Parameter Editor:

The best thing about the Freestyle module, is that you can mark your “custom” edge to add to the final render so even the smallest detail can be achived! I love it!
Try it, you won’t be disappointed!